#include <matrix_fx.hpp>
◆ matrix_fx_config()
neo::matrix_fx_config::matrix_fx_config |
( |
| ) |
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default |
◆ apply()
void neo::matrix_fx_config::apply |
( |
matrix_fx & |
m_fx, |
|
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float |
tile_x = 0.1f , |
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|
float |
tile_y = 0.1f |
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) |
| const |
◆ to_string()
std::string neo::matrix_fx_config::to_string |
( |
| ) |
const |
◆ duration_x_ms
std::uint32_t neo::matrix_fx_config::duration_x_ms = 0 |
◆ duration_y_ms
std::uint32_t neo::matrix_fx_config::duration_y_ms = 5000 |
◆ matrix
std::vector<neo::rgb> neo::matrix_fx_config::matrix = {} |
◆ repeats_x
float neo::matrix_fx_config::repeats_x = 1.f |
◆ width
std::uint8_t neo::matrix_fx_config::width = 0 |
The documentation for this struct was generated from the following files: